Фрейм


Название (Русский) Сбегать
Описание (Русский) Self_mover реагирует на опасность (реальную или воображаемую), удаляясь от нее.
Название (Английский) Fleeing
Описание (Английский) A Self_mover responds to a (real or imagined) danger by moving away from it.
Идентификатор для разметки
Гипероним Self_motion : Самодвижение
Концепты действий
Роли в фреймах
Роль Описание (Русский) Описание (Английский) Обязательная роль Концепттер
Direction : Направление The direction that the Self_mover heads in during the motion.
Goal : Цель Goal is used for any expression which tells where the Self_mover ends up as a result of the motion.
Path : Путь Path is used for any description of a trajectory of motion involving a landmark which is neither a Source nor a Goal. This includes "middle of path'' expressions.
Self_mover : Самодвижущийся Self_mover is the living (or self-directed) being which moves under its own power.
Source : Источник Source is used for any expression which implies a definite starting-point of motion.
Cotheme : Сотема An entity whose motion is correlated with that of the Self_mover, following and tracking the Self_mover, being followed and tracked, or with both parties mutually matching Paths.
Depictive : Описание Depictive phrase describing the actor of an action
Distance : Расстояние Any expression which characterizes the extent of motion expresses the frame element Distance.
Duration : Длительность The amount of time for which the Self_mover moves.
Explanation : Объяснение The state of affairs that leads to the particular motion that the Self_mover adopts.
External_cause : Внешняя причина External_cause is something in the external environment that causes the Self_mover to move.
Internal_cause : Внутренняя причина The emotional or mental state of the Self_mover which motivates them toward motion or the particular manner of motion.
Manner : Манера An expression which describes a property of motion which is not directly related to the trajectory or rate of motion. Descriptions of steadiness, grace, means of motion, and other things count as Manner expressions.
Means : Средство An act whereby the Self_mover achieves movement.
Means_of_motion : Средства передвижения The entity used by the Self_mover in getting away from the undesirable Source.
Place : Место The Place is the location within which a defined motion takes place. Any specified or implied Source, Path or Goal should designate a location contained with the Place.
Purpose : Цель This FE identifies the purpose for which a Self_mover moves.
Result : Результат The state of the world which exists because of the motion of the Self_mover.
Speed : Скорость The rate at which the location of the Self_mover changes with respect to time.
Time : Время The time when the motion occurs.