Фрейм


Ады (орыс) Омоложение
Кӧргӱзери Действие Агента или возникновение события Причины возвращает Сущность в более раннее состояние энергии и силы.
Ады (английский) Rejuvenation
Ады (английский) The action of an Agent or the occurrence of a Cause event returns an Entity to an earlier state of vigor and strength.
Разметканыҥ идентификаторы
Гипероним
Действиениҥ концепттер restore : восстановить, восстанавливать
restore : реставрировать, отреставрировать
Роли в фреймах
Роль Ады (орыс) Ады (английский) Обязательная роль Концепттер
Agent : Агент The Agent puts the Entity into a state of renewed vigor.
Cause : Причина An event or state whose occurrence brings about the Entity's return to a vigorous state.
Entity : Сущность The concrete or abstract thing that is brought into an earlier state in which it was more effective and powerful.
Degree : Мера This frame element selects some gradable attribute and modifies the expected value for it.
Domain : Домен The Domain within which the Entity is affected.
Event_description : Описание_события This FE is used for phrases that describe the clause of the target as a whole, either appraisals of the event, or descriptions of the rejuvenation event as role fillers in other frames.
Frequency : Частота This frame element is defined as the number of times an event occurs per some unit of time. A Frequency expression answers the question how often.
Instrument : Инструмент The device used by the Agent to help accomplish the action indicated by the target.
Iterations : Итерации The number of times that an Entity is caused to return to a more effective state.
Manner : Манера Any description of the intentional act which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). In addition, it may indicate salient characteristics of an Agent that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
Means : Средство This FE identifies the action that the Agent performs in order so as to bring about the reinvigoration of the Entity.
Place : Место This FE identifies the place where the Agent brings about the change in the Entity's state.
Purpose : Цель This FE identifies the purpose for which an Agent brings about the revitalization of the Entity.
Result : Результат The end state of the Rejuvination action.
Role : Роль Role is used for the capacity in which the Entity is Rejuvinated, and is expressed in as-PPs.
Time : Время This FE identifies the time when the Agent causes the renewal of the Entity.