Фрейм


Ады (орыс) Эмоции
Кӧргӱзери Испытуемый имеет особое эмоциональное состояние, которое можно описать с помощью определенного стимула, который его провоцирует, или темы, которая классифицирует тип стимула. Вместо того, чтобы выражать Впечатляющего напрямую, он может (метонимически) иметь на своем месте конкретное Событие (с участниками, которые являются Испытывающими эмоции) или Экспрессор (часть тела жеста, которая будет указывать на состояние Испытателя для внешний наблюдатель).
Ады (английский) Emotions
Ады (английский) An Experiencer has a particular emotional State, which may be described in terms of a specific Stimulus that provokes it, or a Topic which categorizes the kind of Stimulus. Rather than expressing the Experiencer directly, it may (metonymically) have in its place a particular Event (with participants who are Experiencers of the emotion) or an Expressor (a body-part of gesture which would give an indication of the Experiencer's state to an external observer).
Разметканыҥ идентификаторы
Гипероним State : Состояние
Действиениҥ концепттер
Роли в фреймах
Роль Ады (орыс) Ады (английский) Обязательная роль Концепттер
Event : Событие The Event is the occasion or happening that Experiencers in a certain emotional state participate in.
Experiencer : Экспериенцер The Experiencer is the person or sentient entity that experiences or feels the emotions.
Expressor : Экспрессор The body part, gesture, or other expression of the Experiencer that reflects his or her emotional state. They describe a presentation of the experience or emotion denoted by the adjective or noun.
State : Состояние The State is the abstract noun that describes a more lasting experience by the Experiencer.
Stimulus : Стимул The Stimulus is the person, event, or state of affairs that evokes the emotional response in the Experiencer.
Topic : Тема The Topic is the general area in which the emotion occurs. It indicates a range of possible Stimulus.
Circumstances : Обстоятельства The Circumstances is the condition(s) under which the Stimulus evokes its response. In some cases it may appear without an explicit Stimulus. Quite often in such cases, the Stimulus can be inferred from the Circumstances
Degree : Мера The extent to which the Experiencer's emotion deviates from the norm for the emotion.
Empathy_target : Цель сочувствия The Empathy_target is the individual or individuals with which the Experiencer identifies emotionally and thus shares their emotional response.
Explanation : Объяснение The Explanation is the explanation for why the Stimulus evokes a certain emotional response.
Manner : Манера Any description of the way in which the Experiencer experiences the Stimulus which is not covered by more specific FEs, including secondary effects (quietly, loudly), and general descriptions comparing events (the same way). Manner may also describe a state of the Experiencer that affects the details of the emotional experience.
Parameter : Параметр The Parameter is a domain in which the Experiencer experiences the Stimulus.