Фрейм


Название (Русский) Посещение: сценарий пребывания
Описание (Русский)
Название (Английский) Visiting_scenario_stay
Описание (Английский) An Agent matches location with an Entity in order to fulfill some Purpose. Quite often, the Purpose is social- or entertainment-oriented. This scene is point-of-view-neutral.
Идентификатор для разметки
Гипероним
Концепты действий
Роли в фреймах
Роль Описание (Русский) Описание (Английский) Обязательная роль Концепты
Agent : Агент The sentient entity that is temporarily with the Entity in order to fulfil some Purpose.
Entity : Сущность The physical entity that is permanently associated with entities or characteristics that the Agent wishes to use for some Purpose. During the visit, the Agent matches location with the Entity.
Dependent_state : Зависимое состояние A state (of the Agent) that results as a consequence of the Agent being situated at the Entity.
Duration : Длительность The amount of time that the Agent spends at the Entity.
Frequency : Частота A characterization of the average number of times a visit happens over a period of time.
Iterations : Итерации The number of instances of the described event.
Manner : Манера Any overall description of the details of the visit, either in terms of how it matches other events (the same way) or in terms of states of the Agent that affect the action.
Means : Средство An action of the Agent that enables their visit.
Normal_location : Нормальное расположение The location that the Agent normally resides in or is (permanently) associated with.
Place : Место A description of the position of the Agent during the visit.
Purpose : Цель The activity that is enabled by the Entity and that the Agent wishes to achieve.
Time : Время The time at which a visit is made.